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Metro last light redux metacritic8/23/2023 If you are a casual, like me, this game is pretty much unplayable without a trainer (and God save your soul if you are on a console), and totally kills all kinds of immersion and enjoyment. Sure, the graphics are nice (same as the first game), claustrophobic atmosphere and narrow mazes (like the first game), but the difficulty balance is thrown out the window. If you are a casual, like me, this game is pretty much unplayable without a trainer (and God save your soul if you are on a console), and totally While the first game was nice and balanced, this one is. While the first game was nice and balanced, this one is. The plot is 3+, the graphics are 3-, the atmosphere is 4, the gameplay is 2. We forgive the game for a doll that makes several sounds throughout the game. The case in the game of impotence of the screenwriter is wildly annoying, there were moments when he definitely should speak, but he, like an amoeba, does nothing. The plot is drawn out, catchy only sometimes, and the main cherry on the cake of this plot is Artyom, apparently with mental disabilities, who cannot speak. Shootouts are dull, the number of mutants is some kind of trash, I don’t want to do anything closer to the concept of the game, except to run through these aggressive scenery, because. The plot is drawn out, catchy only sometimes, and the main cherry on the cake of this plot is Terribly not logical in terms of plot, and in general the game world game. Terribly not logical in terms of plot, and in general the game world game. Small details like the lighter, compass, watch and gas mask implementation makes you feel like you're there and need to use real gadgets to do your job. Having different endings based not in your decisions but in random events like listening NPCs conversations when the game doesn't teach you about this system is just stupid. No weapon names being shown, so you don't really know what you're picking up, and some weapons are too similar to realize it. You need to realize about the mods by sight in a small draw were you can barely differentiate a silencer from an extended cannon. No stats, or something to compare weapons and know wich one is better. Even worse because some are really immortal and you never know. The monsters are bullet sponges at the point that you doubt if you really can kill them. NPCs can see you from 1 km away, no killing animations. You can't move corpses, the NPCs AI is not well implemented to patrol, search. Most of the game you're in stealth but not so many stealth mechanics were developed, just don't stay in the light feature. The monsters are bullet sponges Super lineal game with a disappointing story and ending. Super lineal game with a disappointing story and ending. Game is **** went into liking it, looks good, plays ok stealth is broken **** but that's par for the course on these types of games then i find out to get the "GOOD" ending you basically have to stealth the whole game so after having played that its **** just **** the light on your wrist is useless if an enemy looks at you they see you thats it even if you are not in their field for vision game is **** went into liking it, looks good, plays ok stealth is broken **** but that's par for the course on these types of games then i find out to get the "GOOD" ending you basically have to stealth the whole game so after having played that its **** just **** the light on your wrist is useless if an enemy looks at you they see you thats it even if you are not in their field for vision or are behind something and whats more i had to redo a part of the game over and over cause i couldn't kill the guards kept losing stealth from guy off screen and the only checkpoint is the start of that area so **** this game if you are going to force me to to stealth no kills to get the good ending you better make that **** work you have no room for **** ups i bought an fps for gods sake … Expand
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